Meme Coin exploration
Appearance
Meme Coin Exploration: The Future of $STUFF[edit | edit source]
This page documents our research, strategy, and decision-making process as we explore launching a meme coin to power both the in-game and external economy of Capitalism: The Ruthless Pursuit of Stuff.
Goals[edit | edit source]
- Launch a meme coin that integrates with the Capitalism board game, app, and media ecosystem
- Ensure it’s fun, useful, and potentially valuable inside and outside the game
- Use the coin to reward players, track games, and fund expansion
- Monetize ethically (or satirically), without pay-to-win
Proposed Coin Names[edit | edit source]
Name | Symbol | Notes | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stuff Coin | $STUFF | Brand aligned, generic but punchy | Bribe Coin | $BRIBE | Great for satire; ties into gameplay | Capital Coin | $CAPS | General purpose, classy | Grift Token | $GRIFT | Sharp-edged and meme-ready | Ruthless Coin | $RUFF | On-brand, playful tone |
Chain Evaluation[edit | edit source]
We are currently evaluating the best blockchain to launch the token on. Priorities include low fees, scalability, ease of integration, and meme culture alignment.
Chain | Pros | Cons | Status | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Polygon (EVM) | Cheap gas, widespread support, easy Web3 links | Slightly crowded | High interest | Solana | Fast, strong NFT/meme community | Non-EVM, fewer tools | Strong contender | XRPL | Extremely fast and low cost | Less meme-native | Considered | Base (Coinbase) | Growing fast, new hype | Early phase | Watching | BNB Chain | Cheap and common | Risk of spam projects | Low priority |
Supply Model Options[edit | edit source]
Model | Total Supply | Distribution Plan | Notes | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Fixed Supply | 1,000,000,000 | Airdrop + Reserve + Rewards | Simpler, meme classic | Inflationary | Starts at 1M, mint per game | Ties into gameplay long-term | Deflationary | Fixed + burn on spend | Could reward long-term holders | Hybrid DAO | Community-voted tokenomics | Flexible, long term vision |
Utility In-Game[edit | edit source]
- Rewarded at end of each game (winner takes largest share)
- Used to buy:
- Custom avatars / roles
- Special card packs
- Cosmetic UI skins
- Sabotage cards (in chaos mode)
- Stake to unlock private lobbies or “host” status
- Leaderboard rewards
Utility Outside Game[edit | edit source]
- Participate in community votes (future rules, expansions)
- Redeem at real-world partners (pizza tie-ins?)
- Buy merch
- Participate in NFT drops
- Show off wealth—because, capitalism
Next Steps[edit | edit source]
- Decide on chain (Polygon vs Solana)
- Choose token name and total supply
- Design distribution model (airdrop, faucet, rewards)
- Write basic smart contract
- Connect to game prototype